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Showing posts from August, 2008

Sandbox becoming free, more free hardware: aurora

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Levelhead I don't really know yet how to play Levelhead , but it has GPL -ed code and CC-BY-SA -ed art assets. This means it's good, right? Right? Well, I'll try to find out whether or not you can play it without having to cut a LCD display in mouth-sized pieces first. Sandbox co-operative map editing There's news regarding Sandbox , the child-friendly Sauerbraten-based 3D game/engine/editor. A completely freely licensed version is in the works. (Code and media.) So, hopefully we'll have a release soon, which will be includable in Debian for example. I'm very interested in this project, as it's obvious aim is to make content/game-creation a child's play! MonkeyWorld 3D MonkeyWorld 3D is a BSD License d scene editor for the jMonkeyEngine which I found through a thread on Radakan's forums . Radakan's WorldTool is currently frozen as the energy is now aimed towards the general MonkeyWorld 3D editor. Maybe even jClassicRPG will benefit from it.

UNF Game Development Camp and Pandora news

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Quad Fighter Approximately 50 high school students from Denmark have participated in the UNF Game Development Camp , and two of the results have been published under some of the Creative Commons Licenses. The seven teams' common tool was Blender and it's game engine. While the results seem very amateurish, I rather like the idea of involving children in the design of toys. Especially when preformed by non-profit organizations. Pandora logo The ultra-mega-super-duper portable Pandora , the ultimate open source handheld device , seems to become a reality. Playing Quake 2 on a device slightly wider than a CD? Sounds uncomfortable. But in connection with a real keyboard and mouse, this device might be quite fun. In my opinion portable stuff just can't get small enough. Pandora in action . Or get a good-resolution video .

jClassicRPG's major breakthrough in the field of playable!

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jClassicRPG detail jClassicRPG 'Vigilante Eye' is out for us to get . The game engine is nearing completeness, dialogs and a quest system need implementing. Then we'll be able to slay our first 15 foxes for the lazy shepherd Osgar Lindquist . The following features all-ready work: Fighting: Bash (monsters) and be bashed (by monsters)! Items: Collect gold and pieces of wood from slain foxes! Camping: Rest to regenerate health, energy and mana! Leveling: Spend hours deciding on what stat to increase! And this is where you come into play! Get the release . Timong is waiting for your bug reports , patches and feature requests ! =D The visual (and aural) and performance improvements that happened lately are pretty much wow. The terrain now looks very natural compared to earlier versions, there are new animated models, there is a tropical background sound loop. I created a rather long video that shows off some of the new features. ( Direct download , 118 MB, recommended) SF.ne

26 Year Conquest for Brains

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Conquest (OpenGL) I think I found the oldest open source game out. It's called Conquest . In development since 1982 . That's kinda awesome. It is a real-time, multi-player space warfare game. Both curses and OpenGL clients are provided. It looks a bit like 2D Star Trek ship battles (not stereotyping there, it just does). So, want to be brainier? Well, Brain Workshop might just be the answer. Brain Workshop is a free open-source Python implementation of the Dual N-Back mental exercise. This exercise is the only mental activity that is scientifically proven to improve your short-term memory and fluid intelligence (IQ). The game involves remembering a sequence of spoken letters and a sequence of positions of a square at the same time. O_o Remember Portalized? I kicked up a bit of a fuss over it several months ago. Well, it has it's own website and forums now, and seems to be coming on a bit. It's not yet open source :'( but a bit of positive encouragement m

Ludum Dare 12 and jClassicRPG updates

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Ludum Dare 12 starts in three hours. There are three lists of hints for python game programmers who are going to join the competition: SolHSA’s , mrfun's and GBGames' . Hints that help you be resourceful, constructive and alive before, during and after the contest. jClassicRPG is getting bigger , prettier and cooler . By the way: Orbit-Hopper does work on my machine. Only the 1.16 build creates segfaults. 1.15 works fine. (Though suffers from extreme slowdown when I try to record it.) OpenArena 0.8.0 Post Scriptum: OpenArena 0.8.0 has arrived in a bigger than 300 MB archive . It contains some new media and " mission packs " Missionpack is basically the trademarkless codename of Quake III Team Arena game code and since we've completed the minimal essential assets for it in this version it's 'playable' to the extent where you can score points in Harvester, Overload and One Flag CTF nicely. Among the game types is the 'annoying voice system'

Uzebox

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Behold! The Uzebox! Uzebox is a retro and minimal game console, which supposedly will have an open architecture, driver and game soon. It is built for NES controllers and it's driver is written for NTSC. Take a look at this video to witness it's capabilities! PURITY It's now possible to play PURITY with pre-compiled maps! See this thread for instructions. Currently there is half a dozen of maps, on which you can roll around and figure out what the different attacks do. I found experimenting with the weapons very interesting and already developed some techniques for "get as fast as possible from this part of the map to that other part of the map." Also, if you're into minimalistic art, you'll find PURITY to be a tool for creating some sexy screenshots . Hm... three dee canvas... Radakan's team decided to use the Creative Commons Attribution-ShareAlike license for all of it's content. What joy! I'm still waiting for WorldTool 's next rel

Reading material

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I finally managed to compile and play Be The Wumpus (using the CVS version ). I had some trouble finding out how the controls work, but then found out that you don't turn in 90-degree steps and that you have to attack (space) to make the humans squeak in fear. I immediately started hunting down and consuming those two-legged pieces of meat. I am amazed by how this game appeals to your hunting instincts. It's also a game which will give you a break from ruining your eyes, as keeping them closed while playing makes it easier (and more fun). Now I just have to wait untill it's night, so I can go hunting at full darkness! Orbit-Hopper split-screen I tried playing Orbit-Hopper , but it appears that my outdated GeForce 5200 isn't enough. Which is a shame, I'd love to try a pretty and improved version of Skyroads . And Orbit-Hopper is supposed to be just that. It even has split-screen support and a level editor and I imagine both might be impressive. Bughunter2 and Tranb