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Showing posts from July, 2009

Interview: Stephen Carlyle-Smith aka Me_Programmer

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In the second Free Gamer interview - over 2 years since the first with grumbel - serial Free game developer Steven Carlyle-Smith (UK) aka Me_Programmer Games aka Steve16384 was kind enough to take the time to reply in detail to my questions about his development activities. Steve has created a plethora of Free games over the years. Whilst they have struggled to gain mindshare - usually he moves on at speed to new projects before completing others - there's a lot of content to peruse and I thought his experiences were more than worth tapping for advise to budding game developers. He has created all his games with little or no community help other than occasionally reusing resources from other projects. He also maintains blog on his development efforts which is often witty . You can ask questions / get support / give feedback for Steve's games in the new FreeGameDev forum for Me_Programmer Games . There you can also find an exhaustive list of his playable game projects, i

0 A.D. Now Open Source

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Some breaking, amazing news related to one of the most exciting freeware Free game projects on the indie scene: What is 0 A.D.? 0 A.D. is a free, cross-platform, under-development, 3D, historically-based, real-time strategy game. What are you doing? Switching from a closed development process to open source: making the code available as GPL and the art content available as CC-BY-SA, and encouraging external contributions. We've been working on 0 A.D. in our free time for years, and now we want to show what we've achieved and make it easier for more people to get involved. How can I get started? See the Getting Started guide to find more information about the game, forums for discussion, instructions for building and running the game, and links to further details. For the full announcement, see the dedicated page for explaining why they moved to open source from the closed development model. For more media and information on the game, go to the official 0 A.D. website . Thi

Berusky, Overgod, and Allegro

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Berusky Berusky - Stuck! Berusky is a "free logic game". It's a puzzle game of Sokoban-like gameplay with a few extra twists. You have control of up to 5 bugs, and you must collect 5 silver keys on each level before you can exit it. You can push explosives into barrels, and destroy boulders with pick axes that you collect. Throw in one-way gates, coloured gates and coloured keys, and gates for specific colour bugs and there's a lot of potential obstacles and some wickedly tricky levels. The graphics are nice. There's no music. The game has not been fully translated into English, so some of the level hints (well, most of them) are appearing in Czech(?). And it's bloody hard. As hard as Fish Fillets ( Free Gamer review ), if not harder. (Interestingly, Fish Fillets is also Czech produced.) I couldn't work out how to beat * the first level on intermediate or the 3rd level on easy. The interface outside of the game isn't that great - using pa