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Showing posts with the label torque2d

DevCorner: Multiple new platforms for Torque2D MIT

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I tend to focus a bit on the 3D side of things, but the recently open-sourced Torque2D (note the "2") engine is pretty cool too: And in fact it got a whole lot better in the last couple of weeks with it being ported to Linux , Android and your browser (through Mozilla's emscripten ). So if you are thinking about developing an open-source 2D game targeting multiple platforms, Torque2D has just became a serious contender.

Various follow-ups

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First off as a rather fast follow up on the last post: New version of Alien Arena out , boasting a 300% increase in render speed Small, bugfix release of War§ow out now Otherwise, as previously mentioned, Garage Games has now also released their 2D game framework under the MIT license: Their 3D game engine also saw some nice updates lately, however sadly their crowd funding push to port Torque3D to Linux fell (not totally unsurprisingly) short of their 30,000$ mark (with about 10,000$ pledged).

Some upcoming releases

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Looks like we will get some nice x-mas presents this year: A bit delayed but probably right on time for the Mayan end of the world, we will see a long awaited new release of Cube2:Sauerbraten . Read about the release announcement here . Hmm, I wonder if it has already Occulus Rift support... Also on the FPS front, AlienArena is having a major engine update, with a claimed massive 3-4 times speed increase in BSP rendering and more VBO improvements. Mars meets CounterStrike? Furthermore they announce a new game-mode to be added soon, which tries to slow down the game-play of AlienArena a bit and add a more tactical appeal. Sounds a bit like selling out to the CounterStrike/ModernWarefare crowd to me, but lets see how it will play ;) Last but not least, GarageGames has announced that after the recent FOSS licensed release of their 3D engine Torque3D (see latest updates here , sadly no working Linux port yet), they will also open-source their 2D engine ! And in fact it will not only be a...