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Showing posts with the label freegamedev

Summer Shorts #3

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"Summer?" you ask? Well.. I'ts warm in Berlin.* Also a warning: this article is 80% development, 31.5% art and 18% games. Cross-language forums so far FreeGameDev Forums  now have Spanish and Swedish/Danish/Norwegian subforums. Should we add some more? Read  this  then write  here . OpenClonk old and new terrain rendering The 2.0 OpenClonk release brings higher resolution for the terrain, which makes the game look a lot better. Read the full changelog here . Blendswap entries.  Amazing . Check out the Blendswap   Military Vehicles Contest  entries: I'm amazed. But that's just me. I have a thing for mechs.  Alot  even. WebGL lessons. Freely licensed too. Did anybody know of these CC-BY-SA-licensed WebGL tutorials ? This dog  told me about them. "Hacking" 8-hour prototypes: Hubwar and Nodehack * Speaking of Berlin, Germany. There was a little game dev jam in Berlin . Two of the prototypes are open source! ( Hubwar and Nodehac...

Cross-Language Community(?)

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It recently came to my attention that over 24% of  Simutrans forum  posts are in languages other than English. Some posts (including a few jokes) later FreeGameDev had its first  non-English board . Simutrans Forum Post Languages Should we really have a section on our board for non-English languages? Pro: Lurkers who would not post in English would have the chance to contribute in the international forum Engaged non-English-speakers are likely to improve English skills over time, attracted by the larger community Con: People who might give English a try to contribute will use the international forum out of comfort instead, decreasaing growth of the English-speaking community People who use English now, will use the international forum and contribute less to the English-speaking community Moderators need to be found It could also be that there will be no effect at all. We will add non-English forums if we find volunteer moderators as an experiment for a while and...

FreeGameDev Wiki phpBB integration, propaganda & contributions

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  FGD Forum + Wiki As an anti-spam and pro-convenience measure, you can now log into the FGD Wiki using your FGD Forum phpBB account! Please test this and comment on this post or start a thread if there are any inconveniences. :) We're interested in a major re-structuring of the wiki by the way, suggestions are welcome. Have you found the Free Gamer Blogger in you yet? Join us... By the way, you might not have noticed it but we also welcome guest posts! See this thread for information. Propaganda time! And if you feel like spreading the word about our community a little, you're welcome to use these gfx / templates .

Happy Gnu Year

I know it's a corny title but, hey, it doesn't hurt to occasionally pay homage to the movement that preceded what we now know as 'open source'. 2010. Could be a good year! We have a revamped FreeGameDev forum . It was a big spanner in the works when the previous forum got lost, but in the long term it may have been a blessing in disguise. Now the forum is better organized, using more recognised software, and has a very nice theme designed by Qubodup. I encourage project maintainers reading this post to go straight to the Project Showcase & Collaboration area and share your hard work with us and the community so that more people can learn of your games. The FreeGameDev Planet has also since returned, also looking better with a new theme by the dedicated Qubodup. And let's not forget the FreeGameDev Wiki , the place to point any budding open source game developer. I'd also like some feedback on another idea - an open source games subreddit . This would ...