Begun these clone wars have (a word on the inevitable Terraria clones)
In case you haven't heard the news already, development on the popular 2D block mining game Terraria has ceased . A lot of people are disappointed to hear this, since at this point it would appear that a lot of features that people want will never materialize. What I'm here to talk about today are the inevitable open source clones that will no doubt pop up in Terraria's wake. There's a power vacuum right now, and it would be nice to see a FOSS game capture the imaginations of a massive audience now left clamoring for developer support. For the people considering starting up a clone project, here are some things you ought to take into account: First and foremost, don't just make a clone. If you want people to actually play your game in large numbers, you need to avoid the feeling of it being a knock-off. If you're thinking about naming it OpenTerraria or Freeraria or something like that, stop right now and consider the reasons why an experienced Terraria pla...