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Showing posts with the label dawn

Atonement (or Goat's Monthly Post)

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Julius' endless poking has sent me over the cliff of post-guilt, fortunately, lots of projects have been jumping up and down for attention of late, so I have quite a bit of content to redeem myself with. RPGs OSARE OSARE showing off powers Pfunked and recently released an update to the promising OSARE This brings "powers" to the game, the classic Hack 'n Slash abilities that encompass magic, melee and ranged special attacks. No skimping on them here either, intricate systems such as block-counter based attacks and time stopping magic spells definitely differentiate OSARE's powers from the more generic "Do x damage" spells more commonly found. The new powers do bring in a bit of a balance issue though, but such is the nature of RPGs Dawn RPG Dawn RPG Dawn-RPG has also been updating steadily throughout the year; I kind of forgot about the project and should be punished appropriately :P Main recent additions are sound an music (from the illustrious OGA...

Open Source RPGs coming up: Dawn RPG, OSARE, FreeDink, Hero of Allacrost, FoI

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tinyogg The future FOSS Diablo-and-more-like Open Source Action RPG Engine has an art style which I can approve of. (I do not approve of the Diablo-and-more-like FreeDroid RPG 's art style.) OSARE will be close to feature complete in Fall 2010. I assume this means that it will be a working action rpg engine with enemies, items and skills, but no plot or story, ready to be turned into a game. If you feel that you can contribute something matching high quality of this project, check out the tasks page ! login2download Dawn has very nice graphics and a decent demo with items, a fetch quest, enemies and spells. It's hard to beat -- but easy to exploit, due to pathfinding/collision fun stuffs. Communication seems to work via mailing lists . There's a little list of things I don't like: Slow walking speed (needs a run button) Huge sprite masks/collision boxes Two very Zelda™/Link®-like looking sprites.. tinyogg Hero of Allacrost 's release policy experiments result to a...