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Showing posts with the label mtptarget

Mega Games Bumper Post

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Well, I was fighting with myself not to post twice in a single day, but I have so much good stuff to post and the last post was simply a rant so it's OK! Topically, Extreme Tux Racer 0.4 has been released, bringing better graphics, a cleaner slicker ui, all new courses and more! You can find download information on the site. No new screenshots on the site yet though. I can't believe I've not seen this game mentioned anywhere else. (Who maintains the tome these days?! It doesn't even have an ETR entry!!!) ETCE XreaL ETCE (full name yet to be decided) is an already-underway project to create a successor to the popular (and proprietary) game Enemy Territory: Castle Wolfenstein. They have [wisely] chosen Sauerbraten as the base for the game. They have a forum , development screenshots , and buckets of enthusiasm. Could the gameplay of one of the most popular online FPS games of all time soon be found in a Free Software game? Let's hope so! Paintown is an a...

SuperTuxKart Lives, MTP Target!

SuperTuxKart has finally emerged as a game in it's own right, with a release planned for September 10th . I'm looking forward to playing it. If anybody thinks they can help out with the release, chip in! SuperTuxKart is the result of the Happypenguin Game of the Month efforts from eons ago to update TuxKart . As a side note, I inspired GotM (although grumbel implemented it) and I also put forward TuxKart for GotM development. Sadly, at the time, the usage of SDL [TuxKart is PLIB -based] by the GotM team meant the original developer refused to help out unless all SDL stuff was removed - only PLIB didn't properly support fullscreen rendering at the time. I reckon it was a case of NIH syndrome since the TuxKart author is a PLIB developer. This caused the SuperTuxKart fork but all the politics detrimentally affected the development. I think the GotM guys were right to introduce SDL. It was pragmatic as it supported the features they needed, and it was practical as ...