idTech engine game news
Tremfusion is a fork of Tremulous, that wants to be more open in development. There's more to read on its organization and philosophy (too many words for my taste). One of the most noticeable changes is the use of the Xreal as the game engine. Thanks to Julius for letting us know . An audio interview with Quake2World 's lead coder reveales details about improvements in his graphics and physics engine. (I don't like podcasts usually but this one is pretty interesting.) An audio interview of Lee Vermeulen, founder of the Nexuiz project, was published on the new site Open Gaming Now . The audio unfortunately is of a not-so-good telephone line quality and the added music makes it even a little bit harder to listen. Lee tells about the early history of the project, but other than that it's mainly a introduction to Nexuiz. The rest & snippets Voxelstein Andrewj, one of the best Let's Play artists, has recently recorded a playthrough of Voxelstein , the Wolfenstei...