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Showing posts with the label OpenVGLinux

Gallium3d: Directx 10/11 recreated, opensourced, and now on Linux

Directx 10/11 now has a completely FOSS implementation, made possible via Gallium3d, for applications to plug into, and has been implemented in Linux recently. Phoronix.com has the (4 months old) scoop: Sep 21,2010 phoronix.com: "In fact, today a new Gallium3D state tracker was pushed into Mesa and it's perhaps the most interesting state tracker for this open-source graphics driver architecture yet. It's a state tracker that exposes Microsoft's DirectX 10/11 API on Linux! And it's already working and can be hooked into Wine!" Directx 10/11 has been reimplemented, using clean room reverse-engineering, by the gallium 3d project. That is no Microsoft code was used, just a completely different implementation that behaves exactly the same to applications requesting functionality through the application programming interface. liquidat.wordpress.com has technical info in simple terms: "Currently Mesa3D implements the specifications of the OpenGL API on Linux. M...