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Showing posts with the label NXengine

Engine reimplementation day!

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This is a guest post by user Hythlodaeus, discussing GPLed video game engine reimplementations, and presenting several projects related to the topic. I thought I should take some time to discuss in detail one form of project that has been sometimes featured here, on  FreeGamer , and is generally quite popular in the FLOSS gaming world: engine rebuilds / re-implementations. Rather than being wholly original projects or Intellectual Property-free clones of more popular games, engine rebuilds (also known colloquially as “engine clones”) are essentially an attempt to completely reconstruct and improve upon the features of a given original game, without going trough the trouble or replacing original game art assets and without creating a new whole, free-of-restrictions and copyrights IP. Thus, engine rebuilds merely reproduce the rules, mechanics, and game logic of the original game, while still being dependent on some other form of original data. Thes...

Assorted bunch of news

Yes... slow days here on FreeGamer... so we will try to give you a bunch of smaller news and projects to check out: First another Minecraft clone (this time for the PSP, but with GPL code): Lamecaft (which is a title I approve... generally ;) ). Then we have a open-source reimplementation of the famous jump&run Cave-Story: NXEngine . Maybe it is something nice to make your own platformer with too? A bit more high profile I guess is this game I recently cam across: Turtle Arena , which you might have guessed is another game based on the ioQuake3 engine. Its goals are pretty ambitious (it wants to be "not annoying"...but with those hideous turtles that might be next to impossible :p ). Artwork is CC-by-SA too, but obviously a bit IP tainted. Turtle Arena Another offspring of the ioQuake3 project are the ioWolf (RTCW and ET) engine upgrades, which seemed rather dead all the time. However some people actually forked them and are working on their own versions, of which esp...