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Showing posts with the label renpy

Ren'Py Visual Novels

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So a while ago we were asked on our forums why we never featured any games done with the open-source Visual Novel engine Ren'Py ... which I pretty much dismissed in my mind with "prfff... those are not games anyways" :D But well... a small competition over at the very nice Linux Gaming News blog asking which game engine actually had the most Linux compatible (and often at least freeware) games released so far, got me thinking about this again as with literally hundreds of games available on-line , we shouldn't simply dismiss this genre outright, I guess. Screen-shot from the Ren'Py game Katawa Shoujo Luckily, I do watch Anime from time to time, so I wasn't completely "out of the loop" so to say and thought "if tentacle p*** didn't kill me, I am up for anything" (except for 4chan's /b/ :D ). And at least in Japan, Visual Novels are a pretty big thing, with "next-gen" console releases, high quality movie adaptions and mil...

Adventures, art, design...

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New art for Adonthell There has been slight activity on Adonthell's mailing list: James Nash , an artist of the team, announced some new art to be soon added. Good thing too, considering the graphical quality of the engine demo game "Waste's Edge" (I'm only 120% sure, but "Adonthell" is the name of the engine and "Waste's Edge" is the title of the small adventure game that often gets served as "Adonthell".) Waste's Edge, in case you forgot how... classic it looks Adonthell 0.4.0 alpha 2 has been released half a month ago, luckily with build instructions , the INSTALL file directed me to them and I was actually able to build it. Unfortunately it seems to be an engine-only release - I don't see any demo to execute. FIFE (which by the way recently switched to the LGPL) at least includes it's tropical island tech demo . Speaking of adventures/RPGs and their engines, Steve commented on the open source adventure games si...