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Showing posts from November, 2016

Warsow down, FOSS Sauerbraten fork and maybe an unkown project?

Assorted news from the vast realm of open-source FPS games: Sadly Warsow , despite recentish good news of open asset re-licensing, seems to have come to an end, with the lead engine developer stepping down and general chaos in its wake. Initially I thought it would sort itself out somehow, but after a few months things look still bad. And an forking attempt also seems to have fizzled. So, maybe YOUR chance to step up and take over a brand new fork? It includes nice relatively unknown game modes similar to Team Fortress and Counterstrike "bombing", so one could try to refocus and re-brand everything. Maybe old news, but it seems people finally got sick of the lack of development and restricting assets licenses of Sauerbraten , and decided to start a nice fork called Inexor. From the looks of it, engine development is quite active and new asset licensing should make the result fully FOSS. They even plan to back-port some nice stuff from Tesseract (sadly also very low prof