Scorhed3d 42 and VDrift Refactor Release
Scorched 3D version 42 is out ( full changelog ). New features include: Scorched3D Optimized graphics rendering to take better advantage of hardware Scripting language support for weapons and server scripts Much larger landscapes supported Added multi-lingual support for chatting and player names Added localization support for dialogs and messages Some gameplay adjustments Better LAN/Internet communications for less timeouts Some new maps For those who don't know, it's a 3D artillery game with destructible terrain and sumptuous graphics. One thing I always think when I look at Scorched3D; why hasn't somebody re-used the engine in a different type of game? Nice effects, destructible terrain, there's plenty of possibilities there. VDrift has emerged from the other side of a ground up refactor/rewrite with release 2-15-09 . This is quite good news as projects as big as VDrift rarely survive a rewrite. Author Joe Venzon describes the highlights of the release: I thi...