Posts

Showing posts from September, 2008

Colonel Mustard with the pipe in the study

Image
Mystery semi-solved. Whilst the domain appears gone, the Open Racer forum and wiki are still online although just a bit (a really big bit) harder to find. Oh and it's still not open source, which is kinda lame. Meanwhile check out a racing game that is good and exists and Free Software. Like TORCS (solid game, upcoming 1.3.1 release), or Ultimate Stunts (freeform driving fun), or VDrift (potential amazing). There are a few others, but I'd recommend those 3 first. What's your favourite Free Software driving game? Curiously, also, Open Racer was the name of a dead fork of Tux Racer, which now lives on as Extreme Tux Racer , which itself was a fork of PlanetPenguin Racer , also a dead fork Tux Racer. Fork that. You may be forgiven for thinking that the Tux Racer project is cursed, but fortunately the ETR guys are doing a bit better and the game has landed in Ubuntu. A new physics implementation is in progress, and 0.5 should be around sooner rather than later. S

Foobar

Image
iSoccer Concept Open World Soccer iSoccer ist und... wait... I'm English, why am I sprechen sie Deutsch? Must be Q's influence... iSoccer is a promising project to create an arcade football game in the vein of Sensible Soccer and Football Glory . It was started in April by members of the iTeam project. It's early days but the concept (right) looks beautiful. I hope they can pull it off. The "other" Sensi-like project is Open World Soccer (by the creators of the now discontinued Yoda Soccer project). Fans of the genre should check out both projects and fans-with-skills (aka programmers) should contribute because an awesome little soccer game is sorely missed on the FOSS game scene. On a more ambitious front, Open Football is alive and kicking and had a steady stream of commits over the summer. It's still in concept phase but it's not far from having the foundation to become a playable game. Trying out the SVN version is already quite interesting

Kazama, Retribution Engine, LPairs, OpenAnno and Mono.XNA

Image
Kazama Kazama is a Pygame -based fighting game engine. [ video ] It's young and performs rather slowly and the license status of the media included in it's first release is somewhat dubious. In case you had problems following Freedroid(RPG) 's development: they now have an RSS-feed for their updates, which we added to the FreeGameDev news planet . Retribution Engine's level editor There has been an update of the First-person shooter Retribution Engine : Some weapon tuning and two maps. To my knowledge the game still only compiles on windows machines which is unfortunate, as it appears to include a map and a model editor, which might be worth a look. LParis LPairs is a memory game which uses graphics of the Tango Desktop Project . It's just as exciting as every other memory game and I must say that the best thing about it is the user interface library (pretty fading menu fonts). This is something all the LGames shine in. I also just found out via the news planet

English transcription of "Hobby Game Development" (neues, 3sat)

Narrator: On first sight it looks like the commercial online role-playing game Ultima Online. On the second the viewer might spot one or another change. Maybe even something special, which doesn't even exist in the original game. This game is named Iris 2, built on top of Ultima Online and is freely available online. It was developed by hobby game developers. It's their hobby, just like others knit pullovers in the evening. Florian Fischer and Iwan Gabovitch develop games in their free time. What's the thrill of developing games on your own? Florian: It's just fun to be creative and to express this creativity. Games are super for that. Iwan: First I stopped playing commercial games and started searching for new, interesting games. I found many freeware games and then came across the open source scene, where also games get developed, where it's easy to contribute, without having to get involved too much. Narrator: Most developers are not professionals but they ha

qubodup and SiENcE on German TV

Image
Left to right: SiENcE, qubodup Update: The video can be viewed on YouTube (the part about us starts at 18 seconds). Hello friends. Today's post is just a quickie: I (involved in some stuff ) and SiENcE (involved in both Iris 2 and OGRE ) were interviewed by Cornelia Rettig for 3sat's neues (in German). We talk about open source and hobby game development, visit the Free Gamer blog, the FreeGameDev forum and wiki and show Iris 2, OGRE and SuperTuxKart . I am ever so excited. If I understand correctly, you are able to watch the full show inside a time frame of two weeks. Here's a direct link to a asx (windows media player steam file, Kaffeine was able to play it for me.) You can read these news in the Iris 2 blog too! Also there's an article on 3sat's homepage and you can read an auto-translated English version (using google tools). In case there's interest in an English version of a transcript of the show, I guess I could do it...... just tell so via the

Tumbleweed

Image
Well there was some, but let's tidy it up for a bit. These days following Free Software game news is much easier, since we have planet.freegamedev.net . That place is ace but it means that the motivation to post here has dwindled. Still, for addicts, I suggest you tune in to there. I know I do. For instance, if you did, you'd know that there's an updated version of Yo Frankie! (of Apricot project fame) available for download. Funnily enough, the post is no longer up as there was a problem with it (at least there was for me). Still, here is the download URL , and it uses 0launch which I'm afraid to say I really dislike. You can also check out FreeCol 0.8-alpha2 . I like that they are releasing early, releasing often. Future maintainers pay attention! Another project that adopts that practise is Battle for Wesnoth . 1.4.x and 1.5.x updates are out with lots of polish. One wonders how much polish will go into that game before it loses momentum. There was hope t