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Showing posts with the label genre-defense

Shunned Survivor: MMORTS Tower Defense

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Defending your outpost in Shunned Survivor Shunned Survivor Commentary Video Shunned Survivor  is one of the entries for PyWeek #15 September 2012 "One Way Trip". In the genre mix between MMORTS , city building, economy simulation and tower defense game, you control an exiled human, with the apparent goal to get back to earth. The interaction with other players is quite indirect. You can attack other player's bases and win the "data" resource this way, which you need to perform "research" actions. However, defeating a base does not change it, you simply get the reward and can attack again. Shunned Survivor Server map While researching, however, you need to perform in a tower defense minigame, during which your defensive towers can be destroyed. If you succeed, the research was successful. If not, you have to enforce your defenses and try again. Even though quite a bit of the gameplay time is spent on waiting for resources to be generated by the variou...

HTML5 Defense: MiniMek Urbie Defense

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Two 'towers' down in MiniMek Urbie Defense A little top-down defense game was released  under GPL (art & code) as a new year's present. It shows nicely, how libre art can be used for small game programming projects. These use some art assets from megamek ( http://megamek.info/ ) and therefore these games are also licensed under the GPL  A straightforward interpretation of the GPL applied to assets. I'm afraid though, the images of MegaMek might be incompatible with the GPL, due to Battletech copyright and/or trademark. The game has good performance but little complexity except for a Missile Commander-esque twist: getting hit reduces player's spacial ability to shoot. According to the project page , more games with the same graphical theme are to be expected. I'm looking forward to them! Video: MM:UD