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Showing posts with the label howski

jClassicRPG's and Howitzer Skirmish's donation histories

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While the the tank simulator game Howitzer Skirmish is 300 USD (222 EUR) away from being GPLed, jClassicRPG's developer is getting a donation-funded 42 USD ATi card to fix some ATi-specific problems . I made a pretty graphic of the donations sum for Howitzer Skirmish over time. The diagram definitely contains wrong data because of the following two reasons: Some modern websites have the fetish of using "5 months ago" dates (only some elite sites provide exact dates additionally or simply stick with normal date format where appropriate, it seems) microPledge is not able to accept two donations from the same person at different points in time. If you donate twice, the first donation will get the sum added to it Here's the link to the pd -licensed diagram source. In jClassicRPG's case, it took five hours to reach 130% of the wanted ammount. Timong stated on his blog that the fundraising was an experiment, to show that donation-driven development is possible. Well...

Writers Block (or should I say LOADS OF NEWS)

Well, no blog in a while so I'll pitch in. The big release was Scourge 0.20 which is really turning into a nice game. It's one of my favourite projects, not least because of the regular releases and the RPG theme and it's a complete game (12 chapters of storyline). It's surely worthy of being listed on the FreeGameDev complete games page! Version 0.20 was probably the biggest feature packed release yet, and the game now has numerous active contributors. Open City 0.06dev1 got released in April, which I didn't see mentioned anywhere. Nice to see the project continuing at a steady pace. Grab it from the project downloads on Sourceforge (the website does not link it directly) and see what new features are going into Open City on the project's development page . Howitzer Skirmish now has a website. It's the tank game with full physics simulation of the tracks: In the physics simulation, a motor drives the sprocket, which in turn collides with all the ...