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Showing posts with the label love

Best Open Source Top-Down Space Shooter : Super Space Invader

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Lasers, rockets, shields, health regeneration, pixels. You know. The good stuff. Just nicely packaged with levels of just the right duration and hardness, persistent upgrades, shaders, reverb... Two buttons are enough to play, since that was one of the themes of Ludum Dare #34 , in which the game came #74 among 1638 jam entries. Super Space Invader Review Supser Space Invader was made with  LÖVE  (v0.9) and thus runs on Linux, OS X, Windows. The source is available on GitHub under  zlib/libpng .

Mini Sci-Fi Open Source Tower Defense Game

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Purely by chance, I found an obviously abandoned but still fun to play mini tower defense with a skippable tutorial level and two playable missions, beautiful graphics and performance settings. To be a master is to spam en mass So you place towers and the shoot enemies that move towards your base. I know this! Being an impatient player type, I skipped past the tutorial and was annihilated in level 1. Short enough messages in a hard enough tutorial level The degree of my destruction was such, that I was thankful for the tutorial being there at all. Even though I did die in it, it taught me enough about the all-or-nothing early game (which some might refer as to "unbalanced") to get my strategy right. Turn off for speed. Turn on for awesome! You get 3 towers: that allows you to build more tower, one that allows you to shoot more and one that shoots. You can block paths and create mazes. There are no tower upgrades and that's okay. All the plot. Space to continue. Take that ...

LÖVE game programming course for kids/teens in Kansas City (August 2012)

There will be a Lua game programming class for kids and teens in Kansas City by indie game developer Rachel Morris some time in August 2012. LÖVE 2D game engine  and Tiled Map Editor  will be used. Both are open source and run perfectly fine on Linux systems. Rachel is known for  OpenArt  and you can check out  an interview with her  or her  GitHub repositories . video: Beginning Programming guide - Need newbies Feedback on the existing course materials and of course participants  are requested .

GunFu Deadlands 1.01: Performance Up!

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GunFu Deadlands title screen GunFu Deadlands , a quick, atmospheric retro keys+mouse top-down shooter for Win/Osx/Lin has been updated ( 1.01 ) to run with LÖVE 0.7.2 and the development codebase moved from Subversion to  Git . The game plays perfectly fine on a ASUS EeePC 1000H netbook running Arch Linux 32bit. A previous version (don't remember which) was extremely slowly. I can't tell whether the playable speed is thanks to improvements of GFD, love2d or perhaps the drivers for my netbook but if you've had performance trouble with the game in the past, try again! Note: if you get shot in the title screen and start the game before respawning, you will be able to walk through walls. This is the first update of GunFu Deadlands since the 1.0 release 22 months ago. Video: GunFu Deadlands 1.01 gameplay By the way, did you know that GunFu Deadlands is one of the  250 Indie Games You Must Play ? PS: I got word from the developer about the performance increase: Just for your in...

Simple & Polished

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 Avoision  Falling Block Game 2 Avoision is a simple collect-dots-avoid-blocks game. Falling Block Game 2 is a Tetris clone. Both are simple games. Both are very polished! I avoided them at first, assuming they would be of the yet-another-hello-world-game type but luckily got over that arrogant moment. :) Neither forces full-screen, they scale to any resolution, controls are crystal clear and feedback is great. Both games use Radius Engine , which is a Win/Lin OpenGL/SDL/Lua engine. Kind of like LÖVE . For Arch Linux users : I made AUR packages for Radius Engine , Avoision and FBG2 . I use clyde for managing packages. PS: Sometimes polish is worth more than complexity. Can you name free open source games that are polished to the max?

Quoting releases: Bitfighter, Love2d, OpenClonk

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Bitfighter There's a new version of the retro-style multiplayer top-down action game Bitfighter and a well-readable changelog: This version features new Soccer rules, and a verified user name system protected by your forums password. Many other improvements, including important stability fixes and enhancements for all platforms. love2d 0.7 no-game-screen LÖVE 0.7 "Game Slave" has finally been released! This is a Lua 2D game engine also known as "love2d". Oh, and it's on Indie DB. Oh, and Indie DB allows to sort engines by license ! Framebuffers, for rendering to places other than the screen. Threads, for true multithreaded programming. New callbacks, like love.quit and love.focus. A text-origin change from lower- to upper-left. And about a million different bugs have been squashed! You'll find games and toys and demos to try out in this forum and you can give my stupid little game a try too. "The Guardians of Windmills" OpenClonk sc...

Warzone 2100 Liberation Day 2008 & Interview

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Happy Warzone 2100 Liberation Day! Four years ago Eidos released Warzone 2100 under the GPL (see this announcement ). Warzone 2100 GUI proposal There has been more progress with the new texturing system , but also a GUI system is in the works (both a library called betawidget and an interface proposal ) which looks quite impressive compared to the current look . And hopefully the feel will improve too - there are some small unergonomicalities with how assembling tanks currently works. Warzone 2100 GUI proposal also Also read this interview if you want to know more about betawidget (it has SVG support!) and future plans for the project. There's also a German translation available . The WZ wiki has now a page that explains how people can contribute to improving the wiki. For all the MediaWiki-fetishists out here. Speaking of MediaWiki and fetishism, there's now a LÖVE wiki . Let's see and hope it brings much use!

Uzebox

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Behold! The Uzebox! Uzebox is a retro and minimal game console, which supposedly will have an open architecture, driver and game soon. It is built for NES controllers and it's driver is written for NTSC. Take a look at this video to witness it's capabilities! PURITY It's now possible to play PURITY with pre-compiled maps! See this thread for instructions. Currently there is half a dozen of maps, on which you can roll around and figure out what the different attacks do. I found experimenting with the weapons very interesting and already developed some techniques for "get as fast as possible from this part of the map to that other part of the map." Also, if you're into minimalistic art, you'll find PURITY to be a tool for creating some sexy screenshots . Hm... three dee canvas... Radakan's team decided to use the Creative Commons Attribution-ShareAlike license for all of it's content. What joy! I'm still waiting for WorldTool 's next rel...

Back from dusmania, right to RubyWeekend...

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Surt's goblin Surt contributed the first model to OpenDungeons (and it looks good!) The model also was quickly incorporated by Timong into jClassicRPG . Meanwhile, JackyJ (creator of the cool 3D platform-marble and physics game irrlamb ) released the first version of Choria , which seems to be a parody of MMORPGs. It reminds me of the funny (though unfree) Progress Quest . Word War vi has reached release 0.19! Controls are fine now and the side-scrolling arcade is lots of fun to play. It might be the first game with Xbox 360 controller rumble effects on Linux! RubyWeekend #2 is happening this weekend. I'll be helping kiba with art stuffs. It's gonna be fuun! As you might have figured, the rules are to use ruby inside the time span of the weekend to create a game. :) The 3D Ultima Online client remake Iris 2 scored first price (best project) at dusmania (german indie games ...party :) ). lalalove at dusmania Part of the dusmania was a overnight games creation co...

Apricot ripens, NO just is and Warsow wants $

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Winning a game of NO NO is a fun little puzzle game [ video ]. It is built on top of LÖVE , which is fairly easy to have for Win and Lin users. Mac builders wanted ! I found a list of open source games for the Mobile Edition of Java. About 25 puzzle/arcade titles, mostly GPL'ed. The Apricot project is ripening with great speed! Further additions to blender have been made and videos of a playable prototype recorded and uploaded. The plan to unleash "real Open Source power" by opening Apricot's code repository has unfortunately not been fulfilled yet. The opinion exists, that a game will be less fun for people who were able to play a development version of it. I don't think this problem is a big one and believe that simply because of the necessity for compiling, most people will wait for an official release. An example of a story-based single-player game with an open Subversion repository is Rastullahs Lockenpracht , a TDE -based 3D RPG. I haven't tried it...

CivCool, TremFuture, WineOne, WarzoneFree

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If you have had problems viewing this blog via Internet Explorer, you should not have these problems any more. Many thanks to intelperfectionist for pointing out that css-related issue that we had! FreeCiv, it's sooo pretty (you knew that already, I know...) I recently learned to enjoy FreeCiv very much. It's pretty and fun. It also has a (fairly) new release called Mr. 2.1.5 . FreeCol 0.7.4 has been released. Tremulous 1.2? Visit this page to read how you can help making the next release a reality. By playing! The latest version of LÖVE is now 0.3.1 and a bugfix is coming soon. I can now say with complete confidence that this yet another project is an awesome one. It has style. Check out their forum community . These guys are cool. As you easily can tell, I'm still blinded by LÖVE's stylishness. Oh. And here is a terrible video of some engine demos ! OpenFracas (0.5) now has music and sound. After 15 years of development, Wine reached version 1.0. Wine is not ...

News salad

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In case you're one of those who use youtube as a music player, now you can use it to listen to Wesnoth music . The one-year-old, made-for-university, one-man game project Heroes of Wesnoth has a new release. There's not much to see yet and it's not the first and certainly not the last HoMM clone but I wish it the best of luck. Whatever it will turn out to be, at least it will have great Battle for Wesnoth art. :) Last post I told you about Ardentryst . There's a mute gameplay video , I recommend you to take a look at what the game is like as I see some freshness in it. Bear Factory A new version of the young platform game Plee The Bear has been released. The code has been cleaned and some images were added. It also features the new level editor called "Bear Factory". The next release has been promised for end of June. I think the level editor will make this project much more interesting, especially for game developers of other platform games . l-echo , ...