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Showing posts with the label freesound

DevCorner: FreeDink sound design replacements

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FreeDink is older than some kids that downloaded open source games on their own by now. The two main cornerstones of the game are: low resolution, twisted humor. One really cool thing about FreeDink is that you can play it in a browser . Anyway, I worked on replacing some sounds years ago and just recently the same bug bit me again and I made replacements for all sounds that didn't have free versions of themselves yet. For creation, I remixed a *lot* of freesound.org sounds and uploaded all the remixes right back there . The attribution feature of Freesound is quite cool, especially if very different sounds are made (see screenshot above). However, I underestimated how much effort it takes to test them and to give some clarity to myself as well as share the process with the world, I made a video showing the steps taken for testing sounds: I could not have done it without the excellent documentation and progress report . I will continue testing and hopefully, soon all the audio wil...

Game Artists and Developers: Fill out Freesound's 4-question open survey!

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 Freesound survey banner What do you use Freesound for? Do you perceive some shared goals in Freesound user community? If so, which ones? What kinds of sounds are you most interested in? What makes Freesound different from other sound sharing sites? This open survey consists of the four questions above. Please fill it out. This is an opportunity to represent the free and open source game creation community's sound (licensing) needs at the largest and most comfortable freely-licensed sound library. FYI: Freesound supports the Creative Commons Zero and Creative Commons Attribution 3.0 licenses.

Summer Shorts 2 + Screens

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Unknown Horizons Player Scores... gscai of the real-time colony building simulation  Unknown horizons wrote a short player-view summary of how the game's artificial intelligence works . libtcod's project browser filter libtcod , an advanced toolkit for roguelikes now has an online browser for projects using it that allows to apply filters. Tactical battle in Hale I stumbled over Hale , an RPG described as having "deep tactical combat system and storyline". The project seems to use freely licensed assets, which is a great. I hope that the GUI will receive a makeover (using a pastel background color and killing the 1995'ish 3d button/border look does wonders ). Example sound visualization at Freesound 2.0 Freesound went 2.0! CC-BY and CC0 as license options! (Unfortunately CC-BY-NC as well). Sampling+ remains for legacy sounds where authors have not switched to a modern license. Read the announcement here . Six-legged vehicle in Xonotic Xonotic 0.5 brings new ma...

On OpenGameArt 2 and FreeSound 2

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This is old news: OpenGameArt 2 launched and with it an improved interface for browsing and submitting freely licensed game art. Testing, feedback and submissions welcome of course. :) OpenGameArt 2 submission form FreeSound is also moving forward, away from FTP-submissions, away from CC-Sampling+, although it seems that noncommercial licenses will be supported. A beta of the new site is open for public testing! FreeSound 2 submission form - the upload button is flash... A very curious feature is the "bulk license change", which is what you see first when logging into FreeSound 2: FreeSound Bulk License Change If you're a FreeSound contributor, please log into the new site and select CC0 or CC-BY. I finally got hold of a video of OpenGameArt's admin BartK talking about his site at Libre Graphics Meeting May 2011: Video: OpenGameArt's founder about the site Does any of these submission forms scare you away? Did you notice an obvious interface design mistake? Got...

LibriVox Hacked

The public domain audibook project LibriVox got hacked (not the first time it seems ). There was no open announcement yet [edit: here's the blog post ] but as a forum user I received an email: A hacker broke into the LibriVox forum and got access to our complete database including emails and encrypted passwords. We have locked them out of the system, and we’ve fixed the vandalism, but they still have our database. In the interests of full disclosure, here is some extra information: (1) The database contained every piece of communications sent through the forum, including all private messages. This information is now in the possession of the hacker. (2) All forum passwords in the database are encrypted. However, if your password was very simple, it will be trivial for the hacker to break the encryption using "brute-force" techniques. They will likely attempt exactly this, so if you use the same password on any other Internet service, you should immediately change your pas...