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Showing posts from August, 2019

Yorg 0.11 released, now with split-screen multiplayer!

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Yorg , the Panda3D based arcade racer has been updated to version 0.11 which includes some long awaited features. Most notably split-screen multiplayer: Really cool is also the new controller support and awesome particle effects (a pet-peeve of mine in previous versions ;) ). Add to that some significant performance improvements due to an update to the latest version of Panda3d . Read the full release announcement on the Yorg website here . And download it from itch.io . Comment on this in our forums here.

10 Best Open Source FPS Games

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Top ten FPS that are FOSS Time for another overweening list - the SEO godesses demand it! Tremulous has 1.1 stable, 1.2 dev and 1.3 third party dev versions. It's a mess. Getting bots to run is a mess. Yet I love this game. I am only capable of playing 50% (can't handle moving aliens at all) yet I had the most fun building bases in Tremulous. So you want to download and play Tremulous? HA! HA I SAY! Pick your poison: 1.1 stable from 2006 1.2 beta from 2009 1.3 inofficial alpha from 2018 I still don't know which is the most useful for either finding servers with bots or humans. ( 1.3 has zombie game mode servers with bots is all I know ). Unvanquished is Tremulous 2.0 and a little more complex and hardware requirements. If you can find a better-looking FOSS game I'm all ears and eyes. Uvq has bots built-in. OpenArena is Quake 3 Arena with strictly freely licensed assets, some of which likely satisfy niche fetishes. Who doesn't know OpenArena ? Rexuiz is really i...

Warsow is now Warfork and on Steam

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Warfork Gameplay  (livestream - skip ahead 1m20s) Last updated 2019-08-22 (see bottom of this article). The title says it all. War fork is the revival of Warsow. Warsow is cool (and super hard to master) but does not have servers running and no development ongoing . Warfork is an ironically-named fork of Warsow, has CC0 art assets and is for now only released on Steam. The source supposedly is mostly based on qfusion , the source code is supposed to be available as a DLC. I recognized one of my own CC0 sounds in the game (dong.wav) without attribution (which is totally fine both legally and morally) but it's too bad that assets (especially the nice announcer voice) can't be re-used/re-shared with voluntary attribution without digging around for it first. Some art is limited by containing trademarked logos. Would be cool to have clean versions if anybody plans on packaging Warfork for official distro packages eventually. Shortly after launch time there were around 50 people ...

SuperStarfighter, a local multiplayer game made with Godot

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Looks like FOSS game development with Godot is a breeze :) SuperStarfighter is a fast-paced local party game for up to 4 players. Outmaneuver and shoot your opponents in a 2d top-down arena, and become an intergalactic champion! Get it on Itch.io or find the source code here . Hat-tip to GoL . For commenting please visit our forums.

Shoot Your Goo, fun puzzle platformer made with FTEQW in 48h!

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Shoot Your Goo is (despite its name) a family friendly puzzle platformer made in just 48h for the GMTK Game Jam 2019. It could be described as a mix of Angry Birds and mini-golf, but see for yourself: The source-code can be found here , and you can head over to InsideQC to discuss with the creators. The team who made this has become quite proficient in turning out interesting game prototypes ( Bloodletter , Escape from Space etc.)  with the very cool FTEQW engine ... a much advanced Quake1 derived engine ( unofficial developer's documentation on the QuakeWiki & source code ). There are also a few other interesting projects with FTEQW, such as CubiQuake , FreeCS , and it has even gotten to the point of being nearly ready as a functional drop in replacement engine for Xonotic . Semi-OT: Trenchbroom , the modern take on Quake engine mapping is continuing with great improvements and should be on your list to check out for sure Discuss on our forums here .