Posts

Fachoda Complex: Linux Flight Battle, Minimal Look

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AI lift-off in Fachoda Complex Fachoda Complex is an old Linux 3d flight battle simulator with flat visuals and extremely low system requirements. The developer wrote an interesting logbook  of how they recovered the game from the depths of Assembly Code Country in six days. Some restore antique furnitures or old cars for a hobby. I am restoring a vintage piece of code, a small game that was quickly put together at the end of the former century then had its bits abandoned to rust. The original author is long gone and his ideas and thoughts forgotten. He was the me of 12 years ago. Even after reading the readme, I am completely incapable of lifting off in this game and am unable to play it... :( I still tried: video: I don't know what I'm doing...

Coldest Mech Bots

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Testing Coldest Bots 2012-02-28 git video: Coldest Bots/AI on the Moon 2012-02-28 git Coldest builds that feature bots are available for Windows and Linux. So far bots are able to navigate simple terrain and seem to be looking for the closest enemy. However they don't worry about their own health too much and fire their lasers until they explode from overheating. The developer announced that they might organize a play testing session mid March. Stay tuned!

Onslaught Arena Now Open Source Code!

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Onslaught Arena Onslaught Arena , a HTML5 top-down shooter that has a non-space-ship-scenario, is now open source code, non-free assets on GitHub . video:  Onslaught! Arena: How to beat the Green Dragon The assets are included under non-commercial terms and the developers did not have the time to read about Creative Commons licenses, which I'm sure is one of the reasons why CC-BY-SA isn't widely adopted: time. If you are able to give a concise description, please do in this thread . Three LostCast moderators The team's blog is also home to a podcast about HTML5 games .

Frozen Bubble 10th Anniversary

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Frozen Bubble for Android 2012 February the 6th was the 10th birthday of Frozen Bubble 's first release. The development was started in november 2001 by "ayo", amaury and Guillaume Cottenceau, members of the MandrakeSoft team (Mandriva nowadays). Frozen Bubble is a beautiful game inspired by Puzzle Bobble (published by Taito in 1994 , also called Bust-a-Move). The game has nice graphics and music (from matths alias Matthias). Frozen Bubble level editor for Android Development has stopped in 2008, but Frozen Bubble and its ports still enjoy high popularity, especially on the Linux and  Android  platforms. A Java port also exists. Only the first version is available  for Windows. A French language interview with the makers was recently published on linuxfr.org .

AltDevConf 2012 Videos Under Creative Commons Attribution

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AltDevConf 2012 videos have been released under CC-BY license . None of them seem to be directly related to open source but most should still be relevant and apply to flosgame development. Programming Track The Integrated Influence Architecture – Combining Reactive and Deliberative AI for NPC Control by Luke Dicken Cross Platform Game Development in C# by Matthieu Laban, Philippe Rollin, and Miguel de Icaza Control, Configure, Monitor and View Your Game Engine From the Web by John McCutchan Understanding the Second Generation of Behavior Trees and Preparing for Challenges Beyond by Alex Champandard Real Time Area Lighting – Now and Next by Sam Martin PowerVR Hardware Architecture and Application Performance Guidelines by Gordon MacLauchlan Dynamic Global Illumination by Wolfgang Engel, Tim Martin, and Igor Lobanchikov Education Track Centred for Excellence – The Challenges Inside Abertay’s Games Programmes by Ken Fee Building Better Rubrics Using Game Design by Ian Schreiber ...

Wolfire's Mojam Game Art Assets are Public Domain

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Wolfire made an unfinished prototype using the proprietary Unity engine for the private Humble Bundle  Mojam. You can watch thic entertaining, commented timelapse video  to find out more. another video: Mojam Art Overview  Art assets have been released into the public domain ( .zip here ), with a few exceptions mentioned here  (music and sand texture). Blender import of a few .obj files from the .zip for testing Included are 47 .obj 3d models, 41 .png/.tga/.psd images and 7 .wav sounds. If you're interested in the ongoing development of The Broadside Express, follow this thread .

Stunt Rally Podcast

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(video) podcast FLOSS Weekly #202 A (video) podcast show called FLOSS Weekly interviewed Crystal Hammer of Stunt Rally about the project in their issue #202 . I only recently discovered the vast spaces of open source and Linux podcasts. If you know of open source games podcasts, please let us know in the comments! :)