Playing the first Apricot demo
The first playable demo of Apricot has been released! I am able to play it! (with low low low quality settings - Hint: disable shaders.) You have to get a recent "Apricot" Blender build from GraphicAll, then download this .blend file, open it with said Blender build and press "p". That's it! Sorry for spamming the blog with news related to that project lately, I think it's interesting... :)
Edit: An unofficial OpenArena 0.8.0 pre-release was posted. Testing it is encouraged, so that the official release can become a great one. I must admit that two months ago I thought that OA was probably the ugliest of the interesting games with QuakeI/II/III-engine roots. Now I know that it's getting prettier and prettier every now and then with new maps and models.
The GearHead 1/2 homepage has been updated a while ago. It now looks pretty pretty and has a sexy RSS feed. The GearHead games are Roguelike titles (which I find not that cool) involving Mechs (which I find cool) of the Japanese kind (meh). Totally unrelated: a webcomic based on the games' setting has started.
PS: In case you are interested in using glc as a game recording tool on GNU/Linux systems, this Arch Linux newsletter contains some usage hints for the cool application.
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