There's a new Bos Wars release - version 2.4 comes with a new resource system and a new tutorial (presumably to reflect the new resource system). These days Bos Wars is the flagship game using Stratagus , the 2D isometric RTS engine that powers Wargus and the lesser developed Stargus . Tutorials are good. If you want a good player retention rate for your game, code a tutorial. I can't stress enough how effective that is - most players are lazy. Take me for instance. I'm busy, if I play a game I want near instantaneous enjoyment. If I don't know what's going on I will quit a game within 30s. Many FOSS games I install are uninstalled very quickly - not because I don't like them, but because I don't have the desire to learn them on my own. (Note, I do not play commercial games at all.) Good news for Egoboo ! It gains SDL_mixer support - Egoboo now music and improved sound support. They still don't have somebody producing Linux builds though, w...
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