Naev 0.5 released!
Naev 0.5
A new release of the 2D space trading and combat game Naev is out and available as binaries for Lin/Mac/Win here.
For those using Ubuntu (or other Debian-derived distributions), Naev is available from PlayDeb. Naev is also available in Arch Linux, Gentoo, and from the openSUSE Games repository.Have a changelog:
List of changes since 0.4.2:
For Players
- Larger universe
- Expanded Dvaered, Frontier, Empire and Pirate territories
- All-new Sirius and Soromid territory
- Big systems
- More planets per system
- Much larger planets, many new planet and station graphics
- Players must fly to jump points before jumping to another system
- Overlay map for in-system navigation
- Mouse interactivity
- Planet, ship and jump point targeting
- Contextual click actions (board, hail, land, etc.)
- Optional mouse-controlled flying
- Electronic warfare
- Ships have cloaking and detection abilities
- Sensor range depends on cloak vs detection
- Turrets no longer track all ships equally
- Time model changes
- In-game time progresses in real-time
- Dynamic time compression speeds up long journeys
- On-map security rating abandoned in favour of faction presence indicators
- System backgrounds (nebulae, stars and more!)
- Fancier new GUI
- Brand-new tutorial that is independent from the main game
- Outfit slots now have sizes
- Weapon sets allow easy configuration of different weapon combinations for each ship
- Ship and weapon heat system
- Weapons start with perfect accuracy, and become inaccurate as they overheat
- Severe overheating causes rate of fire to drop
- Damage absorption and penetration system
- More diverse planetary inventories (see the tech system below)
- Random bar NPCs
- Sound system improvements
- Smarter autonav behaviour
- … and plenty more (new missions, ships, outfits, portraits, etc.)
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