Some nice screenshots...
So it seems like it is up to me again to keep this blog alive ;)
Not too much to report though... therefore I present you Red Vs Blue Unvanquished edition:
Well at least that could be fun... anyways, as they explain in their last two weekly updates (1,2), their Demon Engine has seen quite a few graphical updated an bug fixes lately. Furthermore they highlighted an upcoming major change in game-play compared to Tremulous, as Unvanquished will be using a real resource gathering system.
Also a cool new screen comes from the "Modern Warfare" mod for 0 A.D.:
In their WIP thread on the 0 A.D. forums they have also confirmed that the mod will be "open source" however did not specify this further. It also seems like they have plenty of good artists, but are lacking a bit on the coding side. So if you know your way around Javascript and XML hacking, give them a hand (and secretly lobby for a full FOSS release ;) ).
Not too much to report though... therefore I present you Red Vs Blue Unvanquished edition:
Well at least that could be fun... anyways, as they explain in their last two weekly updates (1,2), their Demon Engine has seen quite a few graphical updated an bug fixes lately. Furthermore they highlighted an upcoming major change in game-play compared to Tremulous, as Unvanquished will be using a real resource gathering system.
Also a cool new screen comes from the "Modern Warfare" mod for 0 A.D.:
Tanks in 0 A.D. |
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