Terminal Overload 0.3 released + support the developer on Patreon

The very innovative and awesome looking (+ fully FOSS) multiplayer FPS Terminal-Overload got a new release today. Edit: By now there is actually already a 0.4.0 release, get it here.

Charged x-jump on the new ETH5 map (3rd person camera turned on)
One of the new features is a charged jump that lets one take big leaps to reach good sniping spots or evade an enemy etc. Other changes for this release:
- New map: ETH5
- Prettier GUI
- Replace re-jumping with instant & charged x-jump.
- Tweak CAT movement speeds.
- Simplify disc controls.
- ETH mode: Each class only has one type of offensive disc.
- SMG changes: Increase firing rate, decrease damage, shorter range.
- MGL changes: Remove recoil, decrease firing rate, fire only one projectile.
- MG changes: Projectiles are affected by gravity.
- Remove etherboard from class #4 (Minigunner) loadout.
- Remove SG2 from class #2 loadout.
- Improve responsiveness of mouse look while in CAT form.
- New projectile visuals (except discs & grenade).
The new GUI looks like this:
New menu graphics with options window
While it is is quite awesome looking and playable already, it obviously still needs a bit of further development. Since the funds of an earlier crowd-funding drive have been used up, the developer is now looking for other ways to survive. If you like what he is doing, you can head over to his new Patreon page to support him with a monthly payment.

Yes, YOU! Right NOW! ;)

Developer contributions to code and art are of course also welcome.

Comments

Popular

RubyWeekend, but also PyDay

Open Source Game Engines

Anticube 2 - a game within a game