Posts

Xonotic community frag movie and other FOSS arena FPS news

Image
Very nice new movie from the Xonotic community: It gives a pretty good idea about the vanilla game mode, although the very popular (some say too popular) "Minstagib" (one shot kills) and the total conversion mod Overkill (All new player-models and weapons, with team-spawn etc.) are also shortly shown. Not shown are the popular vehicle mod and the recently added lightning gun (still WIP), but you can try everything yourself easily by getting the auto-downloader of the latest development build here . As with most FOSS games, they are looking for more developers (& players) and if you have some cash to spare you can currently also pledge for the creation of some NPC characters for a single-player or COOP-mode here . Speaking of FOSS crowd-funding, another great FOSS arena shooter, Red Eclipse this currently preparing a campaign for porting their somewhat aging Cube2 engine to the much nicer Tesseract (which is technically something like Cube3). Oh and a new version (1.5...

Stunt Rally version 2.5 released

Image
To celebrate tomorrow's big movie launch, I am nicknaming it Interstellar edition :D Get the all the details and download links here !

Terminal Overload 0.3 released + support the developer on Patreon

Image
The very innovative and awesome looking (+ fully FOSS) multiplayer FPS Terminal-Overload got a new release today . Edit: By now there is actually already a 0.4.0 release, get it here . Charged x-jump on the new ETH5 map (3rd person camera turned on) One of the new features is a charged jump that lets one take big leaps to reach good sniping spots or evade an enemy etc. Other changes for this release: - New map: ETH5 - Prettier GUI - Replace re-jumping with instant & charged x-jump. - Tweak CAT movement speeds. - Simplify disc controls. - ETH mode: Each class only has one type of offensive disc. - SMG changes: Increase firing rate, decrease damage, shorter range. - MGL changes: Remove recoil, decrease firing rate, fire only one projectile. - MG changes: Projectiles are affected by gravity. ...

Annex 4.0 RTS released!

Image
We mentioned it a few days ago, but you can now download the latest 4.0 version of the RTS Annex: Conquer the World. Changes: – 2 New Factions: Alliance Renegades and NEO Republic – Shadow Organization units: Vixen (hero) and Sentinel – New Tilesets: Apocylapse, Metropolitian, Overcast, Brightland, and Outland – Increased Level cap, unit re-balancing and refined gameplay. – New Technology tree options: Simple Battle, Simple Deployed, Ready for War, and Insanity. – All Technology trees now have a (D) Double Damage or (H) Half Damage variation. – Improved graphics, lighting, and particle effects – Save + load game feature – New maps and scenarios – New soundtrack, voice overs and sound effects. – FOSS (Free and Open Source Software) license It's especially great to see them switch to a fully FOSS licensing model! P.S.: Unrelated, but Unvanquished also got a new Alpha 32 release just now.

Citadel makes big promises

Image
There's a new big remake effort a-brewing in the Free Software world, this time for prominent shooter/RPG, System Shock . under the shape of project Citadel . According to project description, the goal is to recreate the original game using the widely known GPLed platform Darkplaces Engine , upgrading the game's graphics to full 3D but keeping game aesthetics close to the origianl game. Added modding capabilities and cooperative multiplayer will also be a part of the project.  Details, however, are somewhat scarce, so far, as development is happening behind closed doors, and creator Josiah Jack just announced the existence of the project itself after months of programming in secret. While the code will certainly be all GPL or GPL-compatible due to Darkplaces licensing requirements, the game appears to rely on original proprietary assets, as well as using its own whose license nature is yet to be disclosed. With a release date planned for the the 23rd of December, System Shock...

Annex:CTW RTS version 4.0 close to release

Image
The MegaGlest based RTS Annex: Conquer The World is very close to a major update as version 4.0. Strait from the developer's mouth : Yes! We are so close we can almost taste it. He also posted a game-play video of the current development version: He also recently stated that the new release will be fully FOSS, i.e. not only GPL source-code but also all artwork under a FOSS compatible creative-commons license (most likely CC-by-SA). It's just a pity that the new much improved GUI code from MegaGlest seems to be not yet ready for the release. P.S.: Also check out this Tower Defense mod for MegaGlest.

A potpourri of open-source engines for old(er) games

Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news: Original Keen Dreams source-code liberated Also check out: CloneKeen , Omnispeak & Commander Genius CaveExpress liberated (2d physics game) Pixel Dungeon RogueLike open-sourced (Android only) X-Com: Apocalypse engine reimplementation Libre content replacement project for Gish Stein's Gate Visual Novel Engine reimplementation Less obscure: New version of OpenMW (0.32) . Big tease: Icculus works on open-sourcing a game and it seems to be a relatively new title as it includes steamworks support. Please comment below if you know of other recent open-sourceing efforts ;)